
In particular, a Chill Effectiveness of 0 does NOT mean the monster is immune to cold damage.įor an explanation to boss modifiers, refer to Note that Chill Effectiveness has nothing to do with cold resist. 100% is full duration, 0 is no chill/freeze at all. **) The amount of a character's cold length applying to that monster. 100% is all, 0 is none at all (unleechable). *) The amount of a character's life and mana steal applying to that monster. The Ancients have no permanent modifiers, but they each gain, at random, 1 additional modifier in Nightmare and 2 in Hell. Resistances are BASE values and may be affected by random boss modifiers.

Values given by difficulty (Normal/Nightmare/Hell). The Ancients are Animal class monsters and Super Uniques
