

And since the first two Arkham games gave us things like giant fireball-spitting plants, a man who looks like a crocodile, and at least two immortals. But then again, this is the story of a grown man who dresses up like a bat, grapples across rooftops, and beats the hell out of criminals. It's always nice when a game's storytelling seems more plausible than this. Gotham must have some very obedient (and naive) citizens. Yet we spend most of the game seeing little more than a few flurries and gusts of wind. This is supposedly due to a major winter storm that's brewing, which prompted police to force citizens to head to shelters and stay indoors. Like the walled-off section of the city in Arkham City, Gotham is barren, apart from gangs of criminals running amok. But Arkham Origins throws us a real doozy.


The history of gaming is full of far-fetched plot lines thrown in merely to justify the structure of the game itself. It's an intriguing enough setup, which flows into the customary twists and turns, and ultimately leads us to – guess who – the Joker.īlack Mask put a bounty on Batman's head, vaulting some of the Dark Knight's greatest foes on a quest for blood This launches a rogue's gallery of some of Batman's most well-known (Penguin, Bane) and lesser-known (Copperhead, the Electrocutioner) villains on a quest for Bat-blood. The plot begins this time with foe Black Mask putting a bounty on the Dark Knight's head. The only real differences are that he's just getting to know some of his allies (James Gordon) and enemies (the Joker), and criminals aren't yet sure if he's a real person, or just an urban legend. He's already the Batman we know and love – martial arts expertise, utility belt full of gadgets, and all. "Origins" really isn't the best title for this game, though, because there's no origin story here. Games Montréal), and turned back the clock to an earlier point in the Dark Knight's career. handed the franchise off to a different developer (Warner Bros.

So, rather than coming up with a far-fetched "I'm not really dead!" story to revive said character, Warner Bros. The game's developers didn't try very hard to justify a Gotham city without any non-criminal citizensĪt the end of Batman: Arkham City, developer Rocksteady killed off one of the most important characters in the Batman canon.
